

Unfortunately, the final Need For Speed Heat June 2020 update patch notes don’t have a lot in the way of new features, but it does mention a ton of fixes! One of the biggest changes is how cops are behaving. Whether you’re talking or not, you’ll be able to see which platforms players are on by the icon that’s next to their names in the game.

Heat's cops are certainly much better than Payback's (though that isn't saying much), but I keep feeling that the cops were either extremely annoying/frustrating or didn't even offer much of a challenge, with no happy medium between the two, where the cops put enough of a fight to get your pulse racing but not so much where the cops tend to win the fight.Īnd since this game will not be getting more updates, this is what we're left with.ALSO: Bloodborne PS5 and PC rumors are gaining more and more steamĬross-play won’t just let players play together - they’ll also be able to talk together! As the Need For Speed Heat June 2020 update patch notes, Cross Plya will also include cross-platform proximity voice chat. It's a shame because the police system was pretty much perfect back in 2005.

You can smash into a semi and have it do nothing at all but a cop just giving you a love tap causes you to lose 20% health. Not the sheer existence of it but how inconsistent it is. I feel that much of the issue comes down to the vehicle health mechanic. In the beginning, you gain heat quickly and subsequently, the cops get harder quickly as well, but since your car isn't up-to-snuff performance-wise, unless you've already known the locations of the jumps and know some evasive driving, it's quite certain the rubber-banding on the cops would end up busting you.īut once your car is at a certain level, the cops become easy to outrun, and they only become an issue when the game decides to just throw a ton of them at you. The cop-balancing in this game is out-of-kilter.
